MMO

Jan 5 2011

RIFT Launch date announced! -- March 1, 2011

RIFT Boxed EditionsYesterday, Trion Worlds, announced their intended launch date of March 1 for the much anticipated title, RIFT. Pre-orders are available for Standard and Collector's Boxed editions as well as Standard and Collectors Edition Digital Editions. For details on what snazzy prizes you get which each purchase check out their pre-order website: here.

For full details of the Launch announcement, check out the press release after the jump!




Dec 2 2010

i got into beta!

so, today i got notice that i've been accepted into the RIFT beta event coming up this weekend. i'm not going to lie. i'm very excited.

i've read the NDA and can't find anything in it about me revealing i've been selected, so here i am talking about it. however, any other information about my experiences will not be public. sorry folks. once beta is done, and the game has launched, i might be permitted to write a review about my experiences. i will say this, i plan to play a nightblade. i loves me some rogue action.

i'll be taking plenty of screenshots, and likely some videos, and will post those if/when allowed. again, i need to read the NDA again for the 5th time to be sure. legaleese can be so hard to understand sometimes.

i'm excited. day one will be a nightmare i'm sure as the thousands of players who are trying to login, create toons, and get started bombard the servers.

me? i'll be waiting until late after work to give it a go. after all, i do have all weekend.




Nov 29 2010

i'm back in WoW?

i hadn't expected to go back to WoW anytime soon, but alas, over the weekend it happened.

it all started when my husband asked to game together. up to this point, he and i have been playing Champions Online together, but for some reason he decided he wanted something new. he also wanted to play something our roommate might also enjoy. and so, he chose to give WoW another go.

we all signed up for trial accounts, to just see how she would do, and see if we wanted to re-sub our accounts. after a couple hours of downloading, patching, etc. we were all in game and ready to go... only—whoops! trial accounts are not allowed to group! how shitty!

we decided to play on anyways. we gave our roomate the chance to create her character first, so she could choose which class/race she most wanted to play and we would create complimentary characters to help her get started. having played every class in the game, i was pretty flexible to what i would end up with. i was very pleased when she had decided to play a dwarf hunter as it would do a couple things for her:

  1. make it easy to solo
  2. be cute enough to be fun
  3. give her a cute little pet to follow her around and do her dirty work for her.
  4. have a low enough margin of entry to get her used to playing.

as i sat down to create my account, i originally decided on priest since the hubby wanted to play a warrior. fine. i've played priests, no prob. however what i wasn't expecting, and had had no idea of, but dwarves can not be shamans! now shaman, next to rogue, happen to be my favorite class in the game. so i was really stoked to roll my dwarf shammy. but my fun didn't stop there. i've always enjoyed the dwarves, and when i rolled my main shaman years ago, i really wanted him to be a dwarf, but since it wasn't an option, i never could. but now, thanks to the character race change feature of blizzard's my main shaman is now transformed to a dwarf. i'm very excited.

i have no idea how long WoW will hold my attention. cataclysm is right around the corner, and i'm setup to upgrade to it, so we'll see. for the time being, its fun. i'm discontinuing my subscriptions to Champions and we'll see what happens next.




Nov 23 2010

i'm so bored of MMOs

What's a gamer geek like myself to do when MMO's just don't hold my interest anymore?

for a long time now, i've found myself completely turned off by MMO's. i remember the days when I'd spend 8-10 hours a day; much to the chagrin of my husban, playing online gamines—or more specifically MMORPGs (Massively Multiplayer Online Role Playing Games).  But now? I can't bring myself to spend a hour playing one.

Ultima Online

i remember my first gaphical MMO, Ultima Online. Those were the days! I remember starting not long after getting my first internet capable computer somtime in the early 90's, i don't remember when. my older brother, jamie, who at the time was a bit older than i and had a job, picked up this little known game and sat down to play. i remember  sitting by his side despirately wanting to play, but with only one computer and one account and him being older, stronger, and meaner, all i could do was watch. he was mean enough to not allow me to know his account password, so even if he wasn't on the computer, i couldn't access his account. i used to lay awake at night praying he'd quickly tire of the game, get more hours as his job, or i'd come into some money to get my own computer so i could play. i don't quite remember exact when it was, but i remember one night getting a bright idea - what little time i had been allowed to use the computer i recall reading a lot of hacker boards, sites, and dedicating myself to read the entire hackers' handbook. one particular chapter talked about this fancy piece of software called a keylogger. suddenly, i would have access to his account password, and the world of britannia at least! i setup the keylogger to write to a hidden text file and made sure it was running the next time he played the game. at last, i had access.

i played "hookie" from school the next day and sat down to begin my obsession and addiction to online games. i knew i'd have to create my own characters on a different server (shard) than he was playing to try and hide my actions, and that's exactly what i did. for the next eight hours i hardly moved from my chair (except to pee of course). i remember starting a mage character (i think that is what they were called) and was instantly addicted. eventually my brother caught on to my playing and reluctantly allowed it and later stopped playing altogether. i'd spend nearly every waking minute playing. when i wasn't at school, i was playing. when i wasn't sleeping (which i gave up on almost all but 3 hours of sleep a night) i was playing. it was during my gaming that i co-founded and co-ran one of the more powerful PK (player killer) guilds on the server, owned castles on nearly all of my characters, maxed out every skill in the game, ran a crafting town, an rp town, and helped found, run, and assimilate folk into the borg during a role-play gamer invasion of the borg. 

as i eventually graduated high school and moved onto college my gaming time only increased instead of decreased. having far fewer committments, friends, and things to do i was able to scale up my gaming to close to 15-18 hours per-day. as i became more influential in the role-playing community, and helping run player events i attracted the attention of the game-masters and events coordinators. i was invited to join a volunteer group of event planners for the game and spend the next two years orchestrating my own server-wide events. with psuedo-gm powers i was given the ability to spawn armies of monsters to invade any town at any time, script month long campaigns and challenge players in epic battles and storylines. 

those were the years of some of the most enjoyable gaming i've ever experienced. but, as with all things, they come to an end. what do you do when you have collected the rarest items in the game, copius amounts of gold, spawned armies of undead to decimate villages, built, run, and played in player cities, and build castles decked out "to the nines" with decorations? get bored is what.     [ More after the jump... ]




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